The Agent Set consists of the following armor pieces:
Obtaining[]
All pieces of the Agent Set can be obtained via:
- Draw from the Wish Machine in the Echoes from the Rift, Caged Prisoner, Fire Master, and Flaming Rune prize pools.
- This armor piece cannot be bought from the Wish Machine blueprint shop.
- Explore Greywater Industrial Zone, Alkirk and open the Mystical Crates.
Set Effects[]
Armor Pieces | Effect |
---|---|
1 | Head damage reduction -10% |
2 | Weakspot damage +10% |
3 | Get Bullet Saver effect with every precise kill, weakspot damage +15% for 8 seconds. This effect can stack up to 3 times |
4 | Reload Speed +20% after killing an enemy; Fire Rate +10% when killing with a Weakspot hit. Effect is removed after reloading or switching weapons |
Set Pieces[]
When crafting armor pieces the final pieces of rawhide can be replaced with other furs/hides/skins, giving the armor piece unique attributes.
Agent Helmet[]
Without additional mods or calibrations, this armor piece will have a HP, pollution resist, and a PSI intensity of:
Tier | HP | Pollution Resist | PSI Intensity |
---|---|---|---|
I | 54 | 9 | 14 |
II | 72 | 12 | 22 |
III | 144 | 15 | 35 |
IV | 288 | 18 | 54 |
V | 531 | 21 | 83 |
Crafting[]
Materials | Tier I | Tier II | Tier III | Tier IV | Tier V |
Adhesive | 6 | 15 | 15 | 15 | 15 |
Rawhide | 2 | 2 | 2 | 3 | 3 |
Rubber | 4 | 20 | 24 | 24 | 24 |
Copper Ingot | 3 | ||||
Shabby Fabric | 5 | ||||
Waste Plastic | 6 | 3 | |||
Beryllium Crystal | 2 | ||||
Cotton Fabric | 5 | ||||
Bronze Ingot | 6 | ||||
All-Purpose Plastic | 12 | 4 | |||
Vanadium Crystal | 3 | ||||
Carbon Fiber Fabric | 6 | ||||
Steel Ingot | 6 | ||||
Fireproof Plastic | 18 | 4 | |||
Iridium Crystal | 3 | ||||
Metallic Fiber | 6 | ||||
Aluminium Ingot | 6 | ||||
Engineering Plastic | 18 | 4 | |||
Bulletproof Fiber Fabric | 6 | ||||
Plantinum Crystal | 3 | ||||
Special Plastic | 16 | ||||
Tungsten Ingot | 6 |
Agent Mask[]
Without additional mods or calibrations, this armor piece will have a HP, pollution resist, and a PSI intensity of:
Tier | HP | Pollution Resist | PSI Intensity |
---|---|---|---|
I | 27 | 12 | 18 |
II | 36 | 16 | 27 |
III | 72 | 20 | 43 |
IV | 144 | 24 | 68 |
V | 266 | 28 | 104 |
Crafting[]
Materials | Tier I | Tier II | Tier III | Tier IV | Tier V |
Adhesive | 3 | 8 | 10 | 10 | 10 |
Electronic Part | 1 | 1 | 1 | 1 | 1 |
Rubber | 4 | 18 | 12 | 12 | 12 |
Rawhide | 2 | 2 | 2 | 3 | 3 |
Shabby Fabric | 3 | ||||
Waste Plastic | 4 | 3 | |||
Beryllium Crystal | 2 | ||||
Cotton Fabric | 3 | ||||
All-Purpose Plastic | 7 | 4 | |||
Vanadium Crystal | 3 | ||||
Carbon Fiber Fabric | 4 | ||||
Fireproof Plastic | 7 | 4 | |||
Iridium Crystal | 3 | ||||
Metallic Fiber | 4 | ||||
Engineering Plastic | 10 | 4 | |||
Bulletproof Fiber Fabric | 4 | ||||
Plantinum Crystal | 3 | ||||
Special Plastic | 8 |
Agent Top[]
Without additional mods or calibrations, this armor piece will have a HP, pollution resist, and a PSI intensity of:
Tier | HP | Pollution Resist | PSI Intensity |
---|---|---|---|
I | 140 | 12 | 10 |
II | 187 | 16 | 15 |
III | 374 | 20 | 24 |
IV | 749 | 24 | 38 |
V | 1381 | 28 | 58 |
Crafting[]
Materials | Tier I | Tier II | Tier III | Tier IV | Tier V |
Adhesive | 7 | 16 | 20 | 20 | 20 |
Rawhide | 6 | 6 | 11 | 11 | 11 |
Rubber | 4 | 10 | 12 | 12 | 12 |
Waste Plastic | 4 | ||||
Shabby Fabric | 9 | 3 | |||
All-Purpose Plastic | 7 | 4 | |||
Cotton Fabric | 11 | 3 | |||
Fireproof Plastic | 10 | 4 | |||
Carbon Fiber Fabric | 14 | 4 | |||
Engineering Plastic | 10 | 4 | |||
Metallic Fiber | 14 | 4 | |||
Bulletproof Fiber Fabric | 14 | ||||
Special Plastic | 8 |
Agent Pants[]
Without additional mods or calibrations, this armor piece will have a HP, pollution resist, and a PSI intensity of:
Tier | HP | Pollution Resist | PSI Intensity |
---|---|---|---|
I | 130 | 9 | 12 |
II | 173 | 12 | 17 |
III | 346 | 15 | 28 |
IV | 691 | 18 | 43 |
V | 1274 | 21 | 66 |
Crafting[]
Materials | Tier I | Tier II | Tier III | Tier IV | Tier V |
Adhesive | 7 | 16 | 20 | 20 | 20 |
Rawhide | 6 | 6 | 11 | 12 | 12 |
Waste Plastic | 2 | ||||
Shabby Fabric | 9 | 3 | |||
Beryllium Crystal | 2 | ||||
All-Purpose Plastic | 3 | ||||
Cotton Fabric | 11 | 3 | |||
Vanadium Crystal | 3 | ||||
Fireproof Plastic | 4 | ||||
Carbon Fiber Fabric | 14 | 4 | |||
Iridium Crystal | 3 | ||||
Engineering Plastic | 4 | ||||
Metallic Fiber | 14 | 4 | |||
Bulletproof Fiber Fabric | 10 | ||||
Plantinum Crystal | 3 | ||||
Special Plastic | 4 |
Agent Gloves[]
Without additional mods or calibrations, this armor piece will have a HP, pollution resist, and a PSI intensity of:
Tier | HP | Pollution Resist | PSI Intensity |
---|---|---|---|
I | 81 | 9 | 11 |
II | 108 | 12 | 16 |
III | 216 | 15 | 26 |
IV | 432 | 18 | 41 |
V | 797 | 21 | 62 |
Crafting[]
Materials | Tier I | Tier II | Tier III | Tier IV | Tier V |
Adhesive | 3 | 8 | 10 | 10 | 10 |
Rawhide | 4 | 4 | 5 | 6 | 6 |
Waste Plastic | 2 | ||||
Shabby Fabric | 6 | 3 | |||
Beryllium Crystal | 2 | ||||
All-Purpose Plastic | 2 | ||||
Cotton Fabric | 6 | 3 | |||
Vanadium Crystal | 3 | ||||
Fireproof Plastic | 4 | ||||
Carbon Fiber Fabric | 8 | 4 | |||
Iridium Crystal | 3 | ||||
Engineering Plastic | 4 | ||||
Metallic Fiber | 8 | 4 | |||
Bulletproof Fiber Fabric | 8 | ||||
Plantinum Crystal | 3 | ||||
Special Plastic | 4 |
Agent Shoes[]
Without additional mods or calibrations, this armor piece will have a HP, pollution resist, and a PSI intensity of:
Tier | HP | Pollution Resist | PSI Intensity |
---|---|---|---|
I | 108 | 9 | 7 |
II | 144 | 12 | 11 |
III | 288 | 15 | 17 |
IV | 576 | 18 | 27 |
V | 1062 | 21 | 41 |
Crafting[]
Materials | Tier I | Tier II | Tier III | Tier IV | Tier V |
Adhesive | 3 | 8 | 10 | 10 | 10 |
Rawhide | 4 | 4 | 5 | 6 | 6 |
Waste Plastic | 2 | ||||
Shabby Fabric | 6 | 3 | |||
Beryllium Crystal | 2 | ||||
All-Purpose Plastic | 3 | ||||
Cotton Fabric | 6 | 3 | |||
Vanadium Crystal | 3 | ||||
Fireproof Plastic | 4 | ||||
Carbon Fiber Fabric | 8 | 6 | |||
Iridium Crystal | 3 | ||||
Engineering Plastic | 4 | ||||
Metallic Fiber | 8 | 4 | |||
Bulletproof Fiber Fabric | 8 | ||||
Plantinum Crystal | 3 | ||||
Special Plastic | 4 |